Darkness Returns: Walk the Pilgrim's Path and return the Skeleton Key to its rightful place. Fear not. How do I get past Pilgrim's Path? One tends to lose track. Then they can continue on to the next trial or, in the chance of receiving more loot, kill the other sentinels. The entrance to the Twilight Sepulcher, where the Skeleton Key must be returned. Within the Twilight Sepulcher, I happened upon the spirit of Gallus, the Nightingale murdered by Mercer Frey. I've defended the Sepulcher alone for what seems like an eternity." Candlelight and Magelight spells can also help if having trouble finding the way around, as their own lights are not harmful in this area. 3 Answers. Speak to Karliah 8. Find guides to this achievement here. Jump down the well, and then  wait for a few moments and the Skeleton Key will dissolve the floor for you. Location Follow the Pilgrim's Path: Kill the Nightingale Sentinel (×5) ghosts. ", "Direct and yet indirect. You'll have your trinkets, your desire for power, your hunger for wealth. When asked about the obstacles to reaching the Ebonmere Lock, he advises to look for a journal that belonged to another adventurer, Nystrom. The half moon represents this power, which allows the use of shadow to cloud the judgment of those around them. Darkness Returns: Walk the Pilgrim's Path and return the Skeleton Key to its rightful place. After Nocturnal is done speaking, the quest marker will follow her into the Ebonmere instead of moving to Karliah, so that she cannot be spoken to. In order to do so, find the chains hidden behind the stone torches on either side. In order to get there, start off at Falkret and go west, heading towards the mountains. Enter the Twilight Sepulcher to continue the quest. Note: The location is first accessible during Darkness Returns. You now have the choice to become an Agent of Strife, Subterfuge or Stealth. Turn south and continue. Favorite Answer. You have to be careful of tripwires as well. Darkness Returns achievement in The Elder Scrolls V: Skyrim Special Edition: Complete "Darkness Returns" - worth 10 Gamerscore They wander ever more and deal swift death to defilers. Reward Darkness Returns It can be opened by pressing the button on the floor to the left of the seat under the table. The third test along the Pilgrim's Path requires you to give Nocturnal an offering she desires: Darkness. In the room on the left, with the alchemy lab, there is a desk. With the Skeleton Key of Nocturnal safely in my possession, I'm bound for the Twilight Sepulcher to return it to its resting place. The Dragonborn can later choose to change the chosen power after a day so there is little pressure in choosing the best ability. Once a day they can become invisible while crouching for 120 seconds, much like. For The Elder Scrolls V: Skyrim on the Xbox 360, a GameFAQs message board topic titled "Pilgrims Path (SPOILERS)". 68.53.28.12 02:13, 15 December 2011 (UTC) Same problem, except immediately prior to completing darkness returns, I'd started(and finished) Hard Answers the second time while collecting SoBs. Darkness Returns: Walk the Pilgrim's Path and return the Skeleton Key to its rightful place. They no longer follow the traditions of old ": "The last of the Nightingale Sentinels, I'm afraid. To the left and right of the Statue of Nocturnal there are two lit stone heads, pull the two chains next to them to open the gate behind the statue. The clearing in front of the entrance, which consists of an iron door is strangely devoid of harvestable vegetation. If not, procede through the Inner Sanctum door and continue to follow the path again until you reach a well. That will summon Nocturnal, who will bid the Dragonborn to drink from the Ebonmere, "for this is where the Agent of Nocturnal is born. The entrance is torch lit and isn't defended. This power can also be used once a day. The ground will disappear and you will fall. Darkness Returns is a Quest in Skyrim. Since the Skeleton Key is useful (it's an unbreakable Lockpick), and since you won't get a whole lot for completing this quest, you might want to stall for a while and do some other things first. This is the point of no return; when you are done here, the first part of the Twilight Sepulcher will be sealed. how do you finish darkness returns quest in Skyrim? After that go down the steps and go through the hole behind the fire pit and continue. If they are killed, there is valuable loot on both sides of this area. When you get through the next set of doors, follow the path down to the statue of Nocturnal and use both chains hidden behind the torches to open the door. Take the dark path, avoiding the scorching light that massively decreases health and eventually kills. Your goal in this quest is to brave the Pilgrim's Path in the Twilight Sepulcher and return the Skeleton Key to Nocturnal. The marker for the Twilight Sepulcher is in the remote southwest region of Skyrim, well west of Falkreath. Don't mistake my tone for displeasure, after all, you've obediently performed your duties to the letter. Before adding a bug to this list, consider the following: *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. “Darkness Returns” is a Thieves' Guild Faction Quest in The Elder Scrolls V: Skyrim. Or perhaps it's been moments. Faction Darkness Returns is a quest available in The Elder Scrolls V: Skyrim in which the Dragonborn must return the Skeleton Key to the Twilight Sepulcher and fulfil their oath to Nocturnal. TG09. Thieves Guild there are a couple of puzzles along the way. See to it the Key stays this time, won't you?". When you approach him, he will initiate a conversation: "I don't recognize you, but I sense that you're one of us. Elder Scrolls is a FANDOM Games Community. Who are you?" Im trying to pass the thierves guild questline, i think darkness returns is the last quest but i can't beat the nithingale sentinels or the hazy path. For The Elder Scrolls V: Skyrim on the Xbox 360, a GameFAQs Q&A question titled "Darkness Returns Quest. The full moon represents this power, which, when used, instantly absorbs 100 Health points from the target. Then speak to Karliah, and she explains the choice that must be made between the Agent of Strife, Subterfuge and Stealth. There are the remains of a number of stone pillars, that imply the approach was previously far grander than it is now. User Info: psp787 Nystrom's journal holds some clues to the trials: "Shadows of their former selves, sentinels of the dark. Retrieve Nystrom's Journal (optional) 5. Avoid the light in the first part. Darkness Returns: Walk the Pilgrim's Path and return the Skeleton Key to its rightful place. Watch for trip wires when going up the staircases. For the second trial, night is the new day: avoid the light and stay on the darkest path. As you proceed through the Twilight Sepulcher - Inner Sanctum, you will come to a steep pit. Follow the trap-ridden path that will eventually lead you to the door to the inner sanctum, however if you so choose you can open a master skill locked door using your Skeleton Key on the left side of this path before reaching the Inner Sanctum door. But we both know this has little to do with honor and oaths and loyalty. Now that Ebonmere has been restored, you stand before me awaiting your accolades; a pat on your head... a kiss on your cheek. 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