This is an old but frequently updated Bee Swarm Simulator script GUI which is probably the most OP GUI you will ever see. . Never. | 0.39 KB, C | Sign Up , it unlocks many cool features! 1. ["PineTree Field"] = CFrame.new(-318, 68, -150). ["Science Bear"] = CFrame.new(267, 103, 20). If you're having trouble using it, help is available on the Discord server linked on this page. Upon executing this script you will obtain 10 quintillion(10,000,000,000,000,000) mana in Gods Of Glory. This cheat has many features such as Auto Farm, Auto Dig, Teleport, Farm Pollen and more. Powerful scripts and hacks for the popular simulator game Roblox: Bee Swarm Simulator. Learn how your comment data is processed. The most interesting game in the world of Roblox, I recommend, Use of any site materials Teleport. There are different levels in the game, some of them can be difficult to pass. Help is available on the Discord server linked to this page if you're having trouble with the cheat. After defeating the bee you will respawn to exit God Mode. Not a member of Pastebin yet? 190,809 . 9 min ago Never . Roblox Bee Swarm Simulator Script This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. Never . Paste the script into your script application 3. In this video, I show you a new hack for the Roblox game, Bee Swarm Simulator. ["Pineapple Field"] = CFrame.new(262, 68, -201). The "Bee Swarm Simulator Script Hack" is available for free download and can be used regardless of whether the game receives a new update. The user has a huge advantage over other players because of his usage. The game can be played on different devices including computers, phones and tablets. Ensure you have the latest version of .NET Framework, you may download it from here, you must download the runtime and install it. The field auto farm is the top class it does everything really efficiently. Use these free scripts and you will be able to play Bee Swarm Simulator with a different experience. 56 min ago MOST OP BEE SWARM SIM SCRIPT. Pet Ranch Sim 2 Script Enter the Bee Swarm Simulator environment, launch the script executor, copy and paste any scripts weve provided into the box, and then click the Execute/Inject button. ["Bee Shop"] = CFrame.new(-136.8, 4.6, 243.4). Click COPY button for auto copy script. bee swarm, bee swarm simulator, simulator hack, auto farm hack, auto farm script, auto farm bee swarm. Take advantage of our point's Free Pastebin Roblox Scripts and cheats. | 0.93 KB, Python | ["Blue Clubhouse"] = CFrame.new(292, 4, 98). ["Red Field"] = CFrame.new(-258.1, 5, 299.7). game:GetService("ReplicatedStorage").Events.SelectNPCOption:FireServer("ChooseWhiteTeam") . im sorry. Then press the Execute button to execute and the GUI will pop-up. Distance: " ..tostring(sproutdistance))--, SproutDetect.Text = "Sprout Detected\nDistance: " ..tostring(sproutdistance1).. "", for i,v in pairs(workspace.NPCBees:GetChildren()) do, for x in string.gmatch(v.Name, "Firefly") do, if not pausehumcheck and v.Name == "Firefly" then, firelfydistance = (v.Position-hum.Position).magnitude, fireflydistance1 = round(firelfydistance, 2), --print("Fireflys Detected. ["Rose Field"] = CFrame.new(-322, 20, 124). Privacy Policy Cookies About us Contact, Polticas de Privacidad Polticas de Cookies Acerca de Sobre Nosotros Contacto Colabora con HDG, Bee Swarm Simulator Script Pastebin Hacks February 2023, SCP: Guide with all the secret laboratory codes, Best Roblox Breaking Point Script to Play and Win, List of Best Houses Ideas for Bloxburg Cheap and Luxury Layouts, Roblox Music ID Codes: Song Database February 2023 (Complete List), Astroneer Codes February 2023 (Complete List), Adopt Me: Pet Value List February 2023 (Complete List), local beeswarmsim = {Banned,1MLikes,WordFactory,Millie,Troggles,Luther,CarmensAnDiego,Dysentery,Jumpstart,Mocito100T,RedMarket,Cubly,500mil,BeesBuzz123,ClubBean,ClubConverters,Dicord100K,GumdropsForScience,Marshmallow,SecretProfileCode,Sure,Teespring,Wax,Wink,Buzz,Nectar,38217,Bopmaster,Cog,Connoisseur,Crawlers,Roof}, loadstring(game:HttpGet(https://raw.githubusercontent.com/Boxking776/kocmoc/main/kocmoc-remastered.lua))(), loadstring(game:HttpGet(https://raw.githubusercontent.com/not-weuz/Lua/main/bsstrainer.lua))(). ["Red Cannon (22)"] = CFrame.new(-240, 17, 345). (05-09-2019, 04:24 PM) ShawnHere Wrote: The "Buy lots of basic eggs for 10m" script is an Explorer? For example you will be able to use the following features in the game Bee Swarm Simulator: Auto Farm, Auto Dig, Teleport to Rares, Boost scripts and more. this does not mean it actually is a virus. 0 0. raw download clone embed print report-- Bee Swarm Simulator Gui Created by IruanGamerYT-- -- Discord Falecido#0880 -- Last updated 01st April 2018 -- AutoDigActive = false PollenFarmActive = false Field1AFActive . It provides the user with a significant edge over . ["Cactus Field"] = CFrame.new(-194, 68, -107). 34 min ago Here are the latest hacks for Bee Swarm Simulator. ", FindTreasuresText1.TextYAlignment = Enum.TextYAlignment.Top, TPTool.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPTool.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPTool.Position = UDim2.new(0, 5, 0, 180), BTool.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BTool.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ReJoinServer.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ReJoinServer.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ReJoinServer.Position = UDim2.new(0, 5, 0, 230), ReJoinServer.Size = UDim2.new(0, 160, 0, 20), ReJoinServer.TextColor3 = Color3.new(1, 1, 1), TokenToggleLabel.Name = "TokenToggleLabel", TokenToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TokenToggleLabel.Position = UDim2.new(0, 5, 0, 254), TokenToggleLabel.Size = UDim2.new(0, 132, 0, 22), TokenToggleLabel.TextColor3 = Color3.new(1, 1, 1), TokenToggleLabel.Font = Enum.Font.Fantasy, TokenToggleLabel.Text = "Token Pickup kb", TokenToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4), TokenToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8), TokenToggle.Position = UDim2.new(0, 137, 0, 255), TokenToggle.Size = UDim2.new(0, 28, 0, 20), TokenToggle.TextColor3 = Color3.new(1, 1, 1), FireflyToggleLabel.Name = "FireflyToggleLabel", FireflyToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FireflyToggleLabel.Position = UDim2.new(0, 5, 0, 279), FireflyToggleLabel.Size = UDim2.new(0, 132, 0, 22), FireflyToggleLabel.TextColor3 = Color3.new(1, 1, 1), FireflyToggleLabel.Font = Enum.Font.Fantasy, FireflyToggleLabel.Text = "Firefly Touch kb", FireflyToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4), FireflyToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8), FireflyToggle.Position = UDim2.new(0, 137, 0, 280), FireflyToggle.Size = UDim2.new(0, 28, 0, 20), FireflyToggle.TextColor3 = Color3.new(1, 1, 1), HoneyToggleLabel.Name = "HoneyToggleLabel", HoneyToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), HoneyToggleLabel.Position = UDim2.new(0, 5, 0, 304), HoneyToggleLabel.Size = UDim2.new(0, 132, 0, 22), HoneyToggleLabel.TextColor3 = Color3.new(1, 1, 1), HoneyToggleLabel.Font = Enum.Font.Fantasy, HoneyToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4), HoneyToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8), HoneyToggle.Position = UDim2.new(0, 137, 0, 305), HoneyToggle.Size = UDim2.new(0, 28, 0, 20), HoneyToggle.TextColor3 = Color3.new(1, 1, 1), InfoScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), InfoScreen.BorderColor3 = Color3.new(0, 1, 0), InfoScreen.Position = UDim2.new(0, 528, 0, 5), InfoScreen.Size = UDim2.new(0, 40, 0, 20), InfoScreen.TextColor3 = Color3.new(1, 1, 1), InfoFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), InfoFrame.BorderColor3 = Color3.new(0, 0, 0), InfoFrame.Position = UDim2.new(0, 437, 0, 34), InfoFrame.Size = UDim2.new(0, 200, 0, 190), InfoText1.BackgroundColor3 = Color3.new(0, 0, 0), InfoText1.BorderColor3 = Color3.new(0, 0, 0), InfoText1.Position = UDim2.new(0, 5, 0, 5), InfoText1.Size = UDim2.new(0, 190, 0, 210), InfoText1.TextColor3 = Color3.new(1, 1, 1), InfoText1.Text = "This Gui was created by LuckyMMB@V3rmillion.net\nDiscord https://discord.gg/GKzJnUC\n\nCredits:\nsirelKilla @ v3rmillion for the pollen farming script\nTechnoDaft for adding Btools and Waypoints\nnewdarkt for adding the King Beetles Lair location", InfoText1.TextYAlignment = Enum.TextYAlignment.Top, TimeLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TimeLabel.BorderColor3 = Color3.new(0.15, 0.15, 0.15), TimeLabel.Position = UDim2.new(0, 573, 0, 5), TimeLabel.TextColor3 = Color3.new(1, 1, 1), SproutDetect.BackgroundColor3 = Color3.new(0, 0.5, 0), SproutDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15), SproutDetect.Position = UDim2.new(0, 180, 0, 33), SproutDetect.Size = UDim2.new(0, 150, 0, 35), SproutDetect.TextColor3 = Color3.new(1, 1, 1), SproutDetect.Text = "Sprout Detected\nDistance: ", FireflyDetect.BackgroundColor3 = Color3.new(0, 0, 0.5), FireflyDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15), FireflyDetect.Position = UDim2.new(0, 334, 0, 33), FireflyDetect.Size = UDim2.new(0, 150, 0, 35), FireflyDetect.TextColor3 = Color3.new(1, 1, 1), FireflyDetect.Text = "Firefly's Detected\nDistance: ", ViciousBeeDetect.Name = "ViciousBeeDetect", ViciousBeeDetect.BackgroundColor3 = Color3.new(0.5, 0, 0), ViciousBeeDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15), ViciousBeeDetect.Position = UDim2.new(0, 488, 0, 33), ViciousBeeDetect.Size = UDim2.new(0, 150, 0, 35), ViciousBeeDetect.Font = Enum.Font.Fantasy, ViciousBeeDetect.TextColor3 = Color3.new(1, 1, 1), ViciousBeeDetect.Text = "Vicious Bee Detected\nDistance: ", game.StarterGui:SetCore('SendNotification', {, Close.MouseButton1Down:connect(function(), button.MouseButton1Click:connect(function(), if tostring(game.Lighting.TimeOfDay) == "13:39:00" or tostring(game.Lighting.TimeOfDay) == "13:51:36" then, TimeLabel.BackgroundColor3 = Color3.new(120/255, 1, 235/255), TimeLabel.BorderColor3 = Color3.new(120/255, 1, 235/255), TimeLabel.TextColor3 = Color3.new(0, 0, 0), TimeLabel.BackgroundColor3 = Color3.new(59/255, 41/255, 86/255), TimeLabel.BorderColor3 = Color3.new(59/255, 41/255, 86/255), FindTreasures.MouseEnter:connect(function(), FindTreasures.MouseLeave:connect(function(), local PlrChar = game.Players.LocalPlayer.Character, local FindHum = PlrChar:FindFirstChildOfClass("Humanoid"), plrHealth = string.format("%.0f", FindHum.Health), return math.floor(num * mult + 0.5) / mult, for i,v in pairs(workspace.Particles:GetChildren()) do, for x in string.gmatch(v.Name, "Sprout") do, if not pausehumcheck and v.Name == "Sprout" then, local player = game:GetService'Players'.LocalPlayer, local character = player.Character or player.CharacterAdded:wait(), local head = character:WaitForChild'Head', local hum = player.Character.HumanoidRootPart, sproutdistance = (v.Position-hum.Position).magnitude, sproutdistance1 = round(sproutdistance, 2), --print("Sprout Detected. May 5th, 2018. ["Pumpkin Field"] = CFrame.new(-194, 68, -182). In the popular game Bee Swarm Simulator, there is a cheat that allows users to play for free and with a huge advantage over other players. 0 . ["King Beetles Lair"] = CFrame.new(218, 3, 140). Sign Up, it unlocks many cool features! ["Red Clubhouse"] = CFrame.new(-334, 21, 216). Thread Closed Pages (9): . ["Sunflower Field"] = CFrame.new(-208, 4, 185). Switching back to original location"), notify'Switching back to original location', elseif originalzone == "MountainTop" then, print("Waiting 35 seconds before AutoFarm resumes"), local player = game:GetService("Players").LocalPlayer, local root = player.Character.HumanoidRootPart, if farmzoneswitched and not viciousbeedetected then PollenFarmActive = false farmzoneswitchback = true end, player = game:GetService("Players").LocalPlayer, player.Character.Humanoid.Died:connect(function(), print("Player: " ..tostring(player.Name).. " has died"), local pollenLbl = player.Character:FindFirstChild("ProgressLabel",true), local maxpollen = tonumber(pollenLbl.Text:match("%d+$")), local pollenTool = player.Character:FindFirstChildOfClass("Tool") or player.Backpack:FindFirstChildOfClass("Tool"), if pollenTool==nil or pollenTool:FindFirstChild("ClickEvent")==nil then, fieldpos = {Vector3.new(-204,3.4,142),Vector3.new(-210,3.4,174),Vector3.new(-210,3.4,200)}, fieldpos = {Vector3.new(-98, 3.4, 129),Vector3.new(-80, 3.35, 129)}, fieldpos = {Vector3.new(-70.35,3.4,219),Vector3.new(-35,3.4,219),Vector3.new(0,3.4,219)}, fieldpos = {Vector3.new(100,3.4,96),Vector3.new(140,3.4,96),Vector3.new(185,3.4,96)}, fieldpos = {Vector3.new(179,32.9,216),Vector3.new(160,32.9,189),Vector3.new(138,32.9,167)}, fieldpos = {Vector3.new(-193,19.4,11),Vector3.new(-181,19.4,-10),Vector3.new(-162,19.4,-29)}, fieldpos = {Vector3.new(-73,19.4,2),Vector3.new(-44,19.4,-21),Vector3.new(-16,19.4,7)}, fieldpos = {Vector3.new(92.9,20,-25.6),Vector3.new(132.9,20,-25.6),Vector3.new(172.9,20,-25.6)}, fieldpos = {Vector3.new(-300,20,129),Vector3.new(-322.835,20,129),Vector3.new(-350,20,129)}, fieldpos = {Vector3.new(-310.1,65.5,-128.1),Vector3.new(-310.1,65.5,-168.1),Vector3.new(-310.1,65.5,-208.1)}, fieldpos = {Vector3.new(-159.5,68,-101.5),Vector3.new(-194.5,68,-112.5),Vector3.new(-229.5,68,-101.5)}, fieldpos = {Vector3.new(-169,67,-183.8),Vector3.new(-186.5,67,-186.8),Vector3.new(-222,67,-183.8)}, fieldpos = {Vector3.new(285.3,70.2,-200),Vector3.new(260.3,70.2,-220),Vector3.new(225.3,70.2,-200)}, fieldpos = {Vector3.new(93.2, 175.35, -188.49),Vector3.new(93.2, 175.35, -141.98),Vector3.new(59.12, 175.35, -141.98),Vector3.new(59.12, 175.35, -188.49)}, fieldpos = {Vector3.new(-220,3.3,220),Vector3.new(-220,4,180),Vector3.new(-220,4,140),Vector3.new(-220,4,100),Vector3.new(-190,4,126),Vector3.new(-190, 4, 166),Vector3.new(-190, 4, 206)}, workspace.Collectibles.ChildAdded:Connect(function(part), local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, if tostring(part) == tostring(game.Players.LocalPlayer.Name) or tostring(part) == "C" then, -- print("token position: " ..tostring(part.Position)) --, -- print("player position: " ..tostring(root.Position)) --, -- print("Distance: " ..tostring((part.Position - root.Position).magnitude)) --, if currp and (part.Position-root.Position).magnitude <= 60 then, root.CFrame = CFrame.new(part.Position.x, root.Position.y, part.Position.z), while PollenFarmActive and tonumber(player.CoreStats.Pollen.Value) < tonumber(maxpollen) do, if posIndex>#fieldpos then posIndex=1 end, local angle = CFrame.Angles(0,math.pi*.5*rot,0), currp = fieldpos[posIndex]+angle.lookVector*10, local newrootpos = CFrame.new(currp)*angle, if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then, print("Total Honey: " ..tostring(player.CoreStats.Honey.Value).. ". The hack can be downloaded for free in the year 2023. The Wealth Clock will be triggered every 30 minutes. OP BEE SWARM SIMULATOR SCRIPT. 17 min ago Hack for Bee Swarm Simulator Script: Starting with the infinite gold feature, you will never run out of gold when using this hack; it will automatically provide the user with an infinite amount of gold. Thanks ["Instant Honey Convertor"] = CFrame.new(282, 68, -62). ["Science Bear"] = CFrame.new(267, 103, 20). ["Gumdrop Dispenser"] = CFrame.new(63, 20.7, 38.7). 0 . ["Ticket Tent"] = CFrame.new(-234, 17, 398). Click COPY button for auto copy script 2. text 27.31 KB | None | 0 0. raw download clone embed print report. | 2.88 KB, JSON | 9 min ago 26 25 24. Ninja Legends Script Created By Jxnt#9946. Hunting Time!! BEE SWARM SIMULATOR ROBLOX HACK / SCRIPT. Bee Swarm Simulator Wiki is a FANDOM Games Community. Copy the link to proceed to the file download Use your dummy account first we are not responsible if your account getting Ban. In the Bee Swarm Simulator, you can raise your own swarm of bees, collect pollen, and make honey! Bee Swarm is a game similar to pet simulator and roblox. SCRIPT. ["Tunnel Bear"] = CFrame.new(507.3, 5.7, -45.7). Bee Swarm Simulator is a multi-device game that involves collecting honey and pollen while avoiding obstacles. I know that there's a lot to End-game than just Mythic Eggs.)! On the other hand, well keep giving you updates on a regular basis. CLIENT SIDE, Are you are you want to delete this cheat. Distance: " ..tostring(viciousdistance))--, ViciousBeeDetect.Text = "Vicious Bee Detected\nDistance: " ..tostring(viciousdistance1).. "", if viciousbeedetected and viciousdistance < 80 then, if viciousbeenear and not beenearmsg and not godmodeactivated then, if AvoidViciousActive and viciousbeenear then, print("Vicious Bee Near. ', while SproutFarmActive and sproutdetected do, if viciousbeenear and not godmodeactivated or tonumber(plrHealth) <= 30 and not godmodeactivated then, root.CFrame = v.CFrame * CFrame.new(0, 30, 0), root.CFrame = v.CFrame * CFrame.new(3, 10, 3), if SproutFarmActive and sproutstarted then, if (part.Position-root.Position).magnitude <= 80 then, print("Bag Full: " ..tostring(player.CoreStats.Pollen.Value)), AutoDig.MouseButton1Click:connect(function(), AutoDig.BackgroundColor3 = Color3.new(0.5, 0, 0), pollenTool.ClickEvent:FireServer(CFrame.new()), ReJoinServer.MouseButton1Down:connect(function(), game:GetService("TeleportService"):Teleport(placeId), if (part.Position-root.Position).magnitude <= 50 then, root.CFrame = CFrame.new(part.Position.x, part.Position.y, part.Position.z), for k,v in pairs(workspace.Collectibles:GetChildren()) do, if v.Name == game.Players.LocalPlayer.Name and not v:FindFirstChild("farmed") or tonumber((v.Position - root.Position).magnitude) <= 50 and not v:FindFirstChild("farmed") then, local intvalue = Instance.new("IntValue",v), --print("Teleporting to Firefly " ..tostring(count))--, root.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z), for i,v in pairs(workspace.Collectibles:GetChildren()) do, if (v.Position-root.Position).magnitude <= 50 then, InfBackpack.MouseButton1Down:connect(function(), game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Purchase",{["Mute"] = true,["Type"] = "Debug-Bag",["Category"] = "Backpack"}). | 0.05 KB, C++ | So take these actions just for your own education. ["Dandelion Field"] = CFrame.new(-30, 4, 225). Auto Wealth Clock. ["Yellow Cannon (12)"] = CFrame.new(266, 109, -25). "), FieldBoostToggle.BackgroundColor3 = Color3.new(0.5, 0, 0), FieldBoostToggle.Text = "Auto Field Boost: ON", game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Red Field Booster"), game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Blue Field Booster"), game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Field Booster"), FieldBoostToggle.Text = "Field Boosts: " ..tostring(fbwaittime).. "sec", until fbwaittime == 0 or not FieldBoostActive, TreatToggle.MouseButton1Click:connect(function(), print("Treats will be given every 1 hour (4 hours for Blueberry and Strawberry). this hack is free to download in 2023. Cheats for Bee Swarm Simulator can be downloaded and used for free if you like. Bee Swarm Hack for free on the ubuntu pastebin site without download! ["Strawberry Dispenser"] = CFrame.new(-320.5, 46, 272.5). Required fields are marked * Comment * Name * Bee Swarm Simulator Script Showcase : Roblox Bee Swarm Simulator Script GUI : Get Roblox Bee Swarm Simulator Script HERE : Get Script. Learn more about bidirectional Unicode characters, local plr = game:GetService("Players").LocalPlayer, local mouse = game.Players.LocalPlayer:GetMouse(), local UIS = game:GetService'UserInputService', local VirtualUser=game:service'VirtualUser', game:service'Players'.LocalPlayer.Idled:connect(function(), local MainGUI = Instance.new("ScreenGui"), local WayPoints = Instance.new("TextButton"), local WayPointsFrame = Instance.new("Frame"), local ShowLocation = Instance.new("TextLabel"), local SetLocation = Instance.new("TextButton"), local TPLocation = Instance.new("TextButton"), local ReturnToHive = Instance.new("TextButton"), local BlackBear = Instance.new("TextButton"), local BrownBear = Instance.new("TextButton"), local SunBear = Instance.new("TextButton"), local PandaBear = Instance.new("TextButton"), local PolarBear = Instance.new("TextButton"), local ScienceBear = Instance.new("TextButton"), local MotherBear = Instance.new("TextButton"), local TunnelBear = Instance.new("TextButton"), local TravelingBear = Instance.new("TextButton"), local RedBoost = Instance.new("TextButton"), local BlueBoost = Instance.new("TextButton"), local MountainBoost = Instance.new("TextButton"), local RedCannon = Instance.new("TextButton"), local BlueCannon = Instance.new("TextButton"), local YellowCannon = Instance.new("TextButton"), local Slingshot = Instance.new("TextButton"), local BeeShop = Instance.new("TextButton"), local TPShop = Instance.new("TextButton"), local TPShop2 = Instance.new("TextButton"), local MountainTopShop = Instance.new("TextButton"), local TentShop = Instance.new("TextButton"), local RedClubhouse = Instance.new("TextButton"), local BlueClubhouse = Instance.new("TextButton"), local TicketShop = Instance.new("TextButton"), local ClubHoney = Instance.new("TextButton"), local RoyalJellyShop = Instance.new("TextButton"), local TicketRoyalJelly = Instance.new("TextButton"), local Honeystorm = Instance.new("TextButton"), local HoneyConvertor = Instance.new("TextButton"), local StrawBerryField = Instance.new("TextButton"), local PumpkinField = Instance.new("TextButton"), local SunflowerField = Instance.new("TextButton"), local CloverField = Instance.new("TextButton"), local SpiderField = Instance.new("TextButton"), local MushRoomField = Instance.new("TextButton"), local BamBooField = Instance.new("TextButton"), local DandelionField = Instance.new("TextButton"), local PineappleField = Instance.new("TextButton"), local BlueField = Instance.new("TextButton"), local RoseField = Instance.new("TextButton"), local CactusField = Instance.new("TextButton"), local PineTreeField = Instance.new("TextButton"), local MountainTopField = Instance.new("TextButton"), local KingbeetlesLair = Instance.new("TextButton"), local AntChallenge = Instance.new("TextButton"), local TreatDispenser = Instance.new("TextButton"), local TicketDispenser = Instance.new("TextButton"), local WealthClock = Instance.new("TextButton"), local StarHut = Instance.new("TextButton"), local GumdropDispenser = Instance.new("TextButton"), local BlueberryDispenser = Instance.new("TextButton"), local StrawberryDispenser = Instance.new("TextButton"), local TreatShop = Instance.new("TextButton"), local SproutDispenser = Instance.new("TextButton"), local AvoidViciousBee = Instance.new("TextButton"), local Field1AF = Instance.new("TextButton"), local Field2AF = Instance.new("TextButton"), local Field3AF = Instance.new("TextButton"), local Field4AF = Instance.new("TextButton"), local Field5AF = Instance.new("TextButton"), local Field6AF = Instance.new("TextButton"), local Field7AF = Instance.new("TextButton"), local Field8AF = Instance.new("TextButton"), local Field9AF = Instance.new("TextButton"), local Field10AF = Instance.new("TextButton"), local Field11AF = Instance.new("TextButton"), local Field12AF = Instance.new("TextButton"), local Field13AF = Instance.new("TextButton"), local Field14AF = Instance.new("TextButton"), local TimeLabel = Instance.new("TextLabel"), local Players = Instance.new("TextButton"), local PlayerFrame = Instance.new("Frame"), local PlayerListBox = Instance.new("Frame"), local PlyrSel = Instance.new("TextLabel"), local Player1 = Instance.new("TextButton"), local Player2 = Instance.new("TextButton"), local Player3 = Instance.new("TextButton"), local Player4 = Instance.new("TextButton"), local Player5 = Instance.new("TextButton"), local TpPlayer = Instance.new("TextButton"), local FindTreasures = Instance.new("TextButton"), local FindTreasuresText1 = Instance.new("TextLabel"), local ExtrasScreen = Instance.new("TextButton"), local ExtrasFrame = Instance.new("Frame"), local ViciousBeeFrame = Instance.new("Frame"), local InfoScreen = Instance.new("TextButton"), local TPTool = Instance.new("TextButton"), local ReJoinServer = Instance.new("TextButton"), local NoClip = Instance.new("TextButton"), local InfoText1 = Instance.new("TextLabel"), local HuntViciousBee = Instance.new("TextButton"), local ViciousBeeDetect = Instance.new("TextLabel"), local FireflyDetect = Instance.new("TextLabel"), local SproutDetect = Instance.new("TextLabel"), local PollenFarm = Instance.new("TextButton"), local StartFarm = Instance.new("TextButton"), local AutoDig = Instance.new("TextButton"), local TokenToggleLabel = Instance.new("TextLabel"), local TokenToggle = Instance.new("TextBox"), local FireflyToggleLabel = Instance.new("TextLabel"), local FireflyToggle = Instance.new("TextBox"), local HoneyToggleLabel = Instance.new("TextLabel"), local HoneyToggle = Instance.new("TextBox"), local InfJumpToggle = Instance.new("TextButton"), local WealthClockToggle = Instance.new("TextButton"), local FieldBoostToggle = Instance.new("TextButton"), local TreatToggle = Instance.new("TextButton"), local SproutFarmToggle = Instance.new("TextButton"), local InfBackpack = Instance.new("TextButton"), MainFrame.BackgroundColor3 = Color3.new(0, 0, 0), MainFrame.BorderColor3 = Color3.new(0, 0, 0), MainFrame.Position = UDim2.new(0.5, -319, 0, -32), MainFrame.Size = UDim2.new(0, 638, 0, 30), Close.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WayPoints.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WayPoints.BorderColor3 = Color3.new(0, 1, 0), WayPoints.Position = UDim2.new(0, 30, 0, 5), WayPoints.TextColor3 = Color3.new(1, 1, 1), WayPointsFrame.BackgroundColor3 = Color3.new(0, 0, 0), WayPointsFrame.BorderColor3 = Color3.new(0, 0, 0), WayPointsFrame.BackgroundTransparency = 0.3, WayPointsFrame.Position = UDim2.new(0, 0, 0, 34), WayPointsFrame.Size = UDim2.new(0, 600, 0, 530), ShowLocation.BackgroundColor3 = Color3.new(1, 1, 1), ShowLocation.TextColor3 = Color3.new(0, 0, 0), ShowLocation.BorderColor3 = Color3.new(0, 0, 0), ShowLocation.Position = UDim2.new(0, 190, 0, 5), ShowLocation.Size = UDim2.new(0, 180, 0, 20), SetLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SetLocation.TextColor3 = Color3.new(1, 1, 1), SetLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SetLocation.Position = UDim2.new(0, 375, 0, 5), SetLocation.Size = UDim2.new(0, 150, 0, 20), TPLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPLocation.TextColor3 = Color3.new(1, 1, 1), TPLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPLocation.Position = UDim2.new(0, 530, 0, 5), TPLocation.Size = UDim2.new(0, 65, 0, 20), ReturnToHive.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ReturnToHive.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ReturnToHive.Position = UDim2.new(0, 5, 0, 5), ReturnToHive.Size = UDim2.new(0, 180, 0, 20), ReturnToHive.TextColor3 = Color3.new(1, 1, 1), BlackBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlackBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlackBear.Position = UDim2.new(0, 5, 0, 30), BlackBear.Size = UDim2.new(0, 180, 0, 20), BlackBear.TextColor3 = Color3.new(1, 1, 1), BrownBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BrownBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BrownBear.Position = UDim2.new(0, 5, 0, 55), BrownBear.Size = UDim2.new(0, 180, 0, 20), BrownBear.TextColor3 = Color3.new(1, 1, 1), PandaBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PandaBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PandaBear.Position = UDim2.new(0, 5, 0, 80), PandaBear.Size = UDim2.new(0, 180, 0, 20), PandaBear.TextColor3 = Color3.new(1, 1, 1), PolarBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PolarBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PolarBear.Position = UDim2.new(0, 5, 0, 105), PolarBear.Size = UDim2.new(0, 180, 0, 20), PolarBear.TextColor3 = Color3.new(1, 1, 1), ScienceBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ScienceBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ScienceBear.Position = UDim2.new(0, 5, 0, 130), ScienceBear.Size = UDim2.new(0, 180, 0, 20), ScienceBear.TextColor3 = Color3.new(1, 1, 1), TravelingBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TravelingBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TravelingBear.Position = UDim2.new(0, 5, 0, 155), TravelingBear.Size = UDim2.new(0, 180, 0, 20), TravelingBear.TextColor3 = Color3.new(1, 1, 1), MotherBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MotherBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MotherBear.Position = UDim2.new(0, 5, 0, 180), MotherBear.Size = UDim2.new(0, 180, 0, 20), MotherBear.TextColor3 = Color3.new(1, 1, 1), TunnelBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TunnelBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TunnelBear.Position = UDim2.new(0, 5, 0, 205), TunnelBear.Size = UDim2.new(0, 180, 0, 20), TunnelBear.TextColor3 = Color3.new(1, 1, 1), SunBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SunBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SunBear.Position = UDim2.new(0, 5, 0, 230), Onett.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Onett.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedBoost.Position = UDim2.new(0, 5, 0, 280), RedBoost.TextColor3 = Color3.new(1, 1, 1), BlueBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueBoost.Position = UDim2.new(0, 5, 0, 305), BlueBoost.Size = UDim2.new(0, 180, 0, 20), BlueBoost.TextColor3 = Color3.new(1, 1, 1), MountainBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainBoost.Position = UDim2.new(0, 5, 0, 330), MountainBoost.Size = UDim2.new(0, 180, 0, 20), MountainBoost.TextColor3 = Color3.new(1, 1, 1), MountainBoost.Text = "MountainTop Booster", RedCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedCannon.Position = UDim2.new(0, 5, 0, 355), RedCannon.Size = UDim2.new(0, 180, 0, 20), RedCannon.TextColor3 = Color3.new(1, 1, 1), BlueCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueCannon.Position = UDim2.new(0, 5, 0, 380), BlueCannon.Size = UDim2.new(0, 180, 0, 20), BlueCannon.TextColor3 = Color3.new(1, 1, 1), YellowCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), YellowCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5), YellowCannon.Position = UDim2.new(0, 5, 0, 405), YellowCannon.Size = UDim2.new(0, 180, 0, 20), YellowCannon.TextColor3 = Color3.new(1, 1, 1), Slingshot.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Slingshot.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Slingshot.Position = UDim2.new(0, 5, 0, 430), Slingshot.Size = UDim2.new(0, 180, 0, 20), Slingshot.TextColor3 = Color3.new(1, 1, 1), AntChallenge.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AntChallenge.BorderColor3 = Color3.new(0.5, 0.5, 0.5), AntChallenge.Position = UDim2.new(0, 5, 0, 455), AntChallenge.Size = UDim2.new(0, 180, 0, 20), AntChallenge.TextColor3 = Color3.new(1, 1, 1), KingbeetlesLair.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), KingbeetlesLair.BorderColor3 = Color3.new(0.5, 0.5, 0.5), KingbeetlesLair.Position = UDim2.new(0, 5, 0, 480), KingbeetlesLair.Size = UDim2.new(0, 180, 0, 20), KingbeetlesLair.TextColor3 = Color3.new(1, 1, 1), KingbeetlesLair.Text = "King Beetles Lair", HoneyConvertor.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), HoneyConvertor.BorderColor3 = Color3.new(0.5, 0.5, 0.5), HoneyConvertor.Position = UDim2.new(0, 5, 0, 505), HoneyConvertor.Size = UDim2.new(0, 180, 0, 20), HoneyConvertor.TextColor3 = Color3.new(1, 1, 1), HoneyConvertor.Text = "Instant Honey Converter", BeeShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BeeShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BeeShop.Position = UDim2.new(0, 190, 0, 30), TPShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPShop.Position = UDim2.new(0, 190, 0, 55), TPShop2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPShop2.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPShop2.Position = UDim2.new(0, 190, 0, 80), MountainTopShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainTopShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainTopShop.Position = UDim2.new(0, 190, 0, 105), MountainTopShop.Size = UDim2.new(0, 180, 0, 20), MountainTopShop.TextColor3 = Color3.new(1, 1, 1), MountainTopShop.Text = "Mountain Top Shop", TentShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TentShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TentShop.Position = UDim2.new(0, 190, 0, 130), TentShop.TextColor3 = Color3.new(1, 1, 1), TreatShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TreatShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TreatShop.Position = UDim2.new(0, 190, 0, 155), TreatShop.Size = UDim2.new(0, 180, 0, 20), TreatShop.TextColor3 = Color3.new(1, 1, 1), RedClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedClubhouse.Position = UDim2.new(0, 190, 0, 180), RedClubhouse.Size = UDim2.new(0, 180, 0, 20), RedClubhouse.TextColor3 = Color3.new(1, 1, 1), BlueClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueClubhouse.Position = UDim2.new(0, 190, 0, 205), BlueClubhouse.Size = UDim2.new(0, 180, 0, 20), BlueClubhouse.TextColor3 = Color3.new(1, 1, 1), TicketShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TicketShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TicketShop.Position = UDim2.new(0, 190, 0, 230), TicketShop.Size = UDim2.new(0, 180, 0, 20), TicketShop.TextColor3 = Color3.new(1, 1, 1), ClubHoney.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ClubHoney.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ClubHoney.Position = UDim2.new(0, 190, 0, 255), ClubHoney.Size = UDim2.new(0, 180, 0, 20), ClubHoney.TextColor3 = Color3.new(1, 1, 1), RoyalJellyShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RoyalJellyShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RoyalJellyShop.Position = UDim2.new(0, 190, 0, 280), RoyalJellyShop.Size = UDim2.new(0, 180, 0, 20), RoyalJellyShop.TextColor3 = Color3.new(1, 1, 1), RoyalJellyShop.Text = "Royal Jelly Dispenser", TicketRoyalJelly.Name = "TicketRoyalJelly", TicketRoyalJelly.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TicketRoyalJelly.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TicketRoyalJelly.Position = UDim2.new(0, 190, 0, 305), TicketRoyalJelly.Size = UDim2.new(0, 180, 0, 20), TicketRoyalJelly.TextColor3 = Color3.new(1, 1, 1), TicketRoyalJelly.Font = Enum.Font.Fantasy, TicketRoyalJelly.Text = "Ticket Royal Jelly Dispenser", GumdropDispenser.Name = "GumdropDispenser", GumdropDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), GumdropDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), GumdropDispenser.Position = UDim2.new(0, 190, 0, 330), GumdropDispenser.Size = UDim2.new(0, 180, 0, 20), GumdropDispenser.TextColor3 = Color3.new(1, 1, 1), GumdropDispenser.Font = Enum.Font.Fantasy, GumdropDispenser.Text = "Gumdrop Dispenser", BlueberryDispenser.Name = "BlueberryDispenser", BlueberryDispenser.Parent = WayPointsFrame, BlueberryDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueberryDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueberryDispenser.Position = UDim2.new(0, 190, 0, 355), BlueberryDispenser.Size = UDim2.new(0, 180, 0, 20), BlueberryDispenser.TextColor3 = Color3.new(1, 1, 1), BlueberryDispenser.Font = Enum.Font.Fantasy, BlueberryDispenser.Text = "Blueberry Dispenser", StrawberryDispenser.Name = "StrawberryDispenser", StrawberryDispenser.Parent = WayPointsFrame, StrawberryDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StrawberryDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StrawberryDispenser.Position = UDim2.new(0, 190, 0, 380), StrawberryDispenser.Size = UDim2.new(0, 180, 0, 20), StrawberryDispenser.TextColor3 = Color3.new(1, 1, 1), StrawberryDispenser.Font = Enum.Font.Fantasy, StrawberryDispenser.Text = "Strawberry Dispenser", TreatDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TreatDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TreatDispenser.Position = UDim2.new(0, 190, 0, 405), TreatDispenser.Size = UDim2.new(0, 180, 0, 20), TreatDispenser.TextColor3 = Color3.new(1, 1, 1), StarHut.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StarHut.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StarHut.Position = UDim2.new(0, 190, 0, 430), WealthClock.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WealthClock.BorderColor3 = Color3.new(0.5, 0.5, 0.5), WealthClock.Position = UDim2.new(0, 190, 0, 455), WealthClock.Size = UDim2.new(0, 180, 0, 20), WealthClock.TextColor3 = Color3.new(1, 1, 1), Honeystorm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Honeystorm.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Honeystorm.Position = UDim2.new(0, 190, 0, 480), Honeystorm.Size = UDim2.new(0, 180, 0, 20), Honeystorm.TextColor3 = Color3.new(1, 1, 1), SproutDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SproutDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SproutDispenser.Position = UDim2.new(0, 190, 0, 505), SproutDispenser.Size = UDim2.new(0, 180, 0, 20), SproutDispenser.TextColor3 = Color3.new(1, 1, 1), SunflowerField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SunflowerField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SunflowerField.Position = UDim2.new(0, 375, 0, 30), SunflowerField.Size = UDim2.new(0, 180, 0, 20), SunflowerField.TextColor3 = Color3.new(1, 1, 1), MushRoomField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MushRoomField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MushRoomField.Position = UDim2.new(0, 375, 0, 55), MushRoomField.Size = UDim2.new(0, 180, 0, 20), MushRoomField.TextColor3 = Color3.new(1, 1, 1), DandelionField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), DandelionField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), DandelionField.Position = UDim2.new(0, 375, 0, 80), DandelionField.Size = UDim2.new(0, 180, 0, 20), DandelionField.TextColor3 = Color3.new(1, 1, 1), BlueField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueField.Position = UDim2.new(0, 375, 0, 105), BlueField.Size = UDim2.new(0, 180, 0, 20), BlueField.TextColor3 = Color3.new(1, 1, 1), CloverField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), CloverField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), CloverField.Position = UDim2.new(0, 375, 0, 130), CloverField.Size = UDim2.new(0, 180, 0, 20), CloverField.TextColor3 = Color3.new(1, 1, 1), StrawBerryField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StrawBerryField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StrawBerryField.Position = UDim2.new(0, 375, 0, 155), StrawBerryField.Size = UDim2.new(0, 180, 0, 20), StrawBerryField.TextColor3 = Color3.new(1, 1, 1), StrawBerryField.Text = "StrawBerry Field", SpiderField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SpiderField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SpiderField.Position = UDim2.new(0, 375, 0, 180), SpiderField.Size = UDim2.new(0, 180, 0, 20), SpiderField.TextColor3 = Color3.new(1, 1, 1), BamBooField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BamBooField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BamBooField.Position = UDim2.new(0, 375, 0, 205), BamBooField.Size = UDim2.new(0, 180, 0, 20), BamBooField.TextColor3 = Color3.new(1, 1, 1), RoseField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RoseField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RoseField.Position = UDim2.new(0, 375, 0, 230), RoseField.Size = UDim2.new(0, 180, 0, 20), RoseField.TextColor3 = Color3.new(1, 1, 1), PineTreeField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PineTreeField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PineTreeField.Position = UDim2.new(0, 375, 0, 255), PineTreeField.Size = UDim2.new(0, 180, 0, 20), PineTreeField.TextColor3 = Color3.new(1, 1, 1), CactusField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), CactusField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), CactusField.Position = UDim2.new(0, 375, 0, 280), CactusField.Size = UDim2.new(0, 180, 0, 20), CactusField.TextColor3 = Color3.new(1, 1, 1), PumpkinField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PumpkinField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PumpkinField.Position = UDim2.new(0, 375, 0, 305), PumpkinField.Size = UDim2.new(0, 180, 0, 20), PumpkinField.TextColor3 = Color3.new(1, 1, 1), PineappleField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PineappleField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PineappleField.Position = UDim2.new(0, 375, 0, 330), PineappleField.Size = UDim2.new(0, 180, 0, 20), PineappleField.TextColor3 = Color3.new(1, 1, 1), MountainTopField.Name = "MountainTopField", MountainTopField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainTopField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainTopField.Position = UDim2.new(0, 375, 0, 355), MountainTopField.Size = UDim2.new(0, 180, 0, 20), MountainTopField.TextColor3 = Color3.new(1, 1, 1), MountainTopField.Font = Enum.Font.Fantasy, MountainTopField.Text = "Mountain Top Field", Field1AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field1AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field1AF.Position = UDim2.new(0, 555, 0, 30), Field1AF.TextColor3 = Color3.new(1, 1, 1), Field2AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field2AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field2AF.Position = UDim2.new(0, 555, 0, 55), Field2AF.TextColor3 = Color3.new(1, 1, 1), Field3AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field3AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field3AF.Position = UDim2.new(0, 555, 0, 80), Field3AF.TextColor3 = Color3.new(1, 1, 1), Field4AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field4AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field4AF.Position = UDim2.new(0, 555, 0, 105), Field4AF.TextColor3 = Color3.new(1, 1, 1), Field5AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field5AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field5AF.Position = UDim2.new(0, 555, 0, 130), Field5AF.TextColor3 = Color3.new(1, 1, 1), Field6AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field6AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field6AF.Position = UDim2.new(0, 555, 0, 155), Field6AF.TextColor3 = Color3.new(1, 1, 1), Field7AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field7AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field7AF.Position = UDim2.new(0, 555, 0, 180), Field7AF.TextColor3 = Color3.new(1, 1, 1), Field8AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field8AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field8AF.Position = UDim2.new(0, 555, 0, 205), Field8AF.TextColor3 = Color3.new(1, 1, 1), Field9AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field9AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field9AF.Position = UDim2.new(0, 555, 0, 230), Field9AF.TextColor3 = Color3.new(1, 1, 1), Field10AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field10AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field10AF.Position = UDim2.new(0, 555, 0, 255), Field10AF.TextColor3 = Color3.new(1, 1, 1), Field11AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field11AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field11AF.Position = UDim2.new(0, 555, 0, 280), Field11AF.TextColor3 = Color3.new(1, 1, 1), Field12AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field12AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field12AF.Position = UDim2.new(0, 555, 0, 305), Field12AF.TextColor3 = Color3.new(1, 1, 1), Field13AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field13AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field13AF.Position = UDim2.new(0, 555, 0, 330), Field13AF.TextColor3 = Color3.new(1, 1, 1), Field14AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field14AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field14AF.Position = UDim2.new(0, 555, 0, 355), Field14AF.TextColor3 = Color3.new(1, 1, 1), Players.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Players.BorderColor3 = Color3.new(0, 1, 0), Players.Position = UDim2.new(0, 118, 0, 5), PlayerFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), PlayerFrame.BorderColor3 = Color3.new(0, 0, 0), PlayerFrame.Position = UDim2.new(0, 63, 0, 34), PlayerFrame.Size = UDim2.new(0, 170, 0, 200), PlyrSel.BackgroundColor3 = Color3.new(1, 1, 1), PlyrSel.BorderColor3 = Color3.new(0, 0, 0), Player1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player1.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player1.Position = UDim2.new(0, 5, 0, 35), Player2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player2.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player2.Position = UDim2.new(0, 5, 0, 60), Player3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player3.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player3.Position = UDim2.new(0, 5, 0, 85), Player4.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player4.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player4.Position = UDim2.new(0, 5, 0, 110), Player5.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player5.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player5.Position = UDim2.new(0, 5, 0, 135), TpPlayer.BackgroundColor3 = Color3.new(0.18, 0.18, 0.18), TpPlayer.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TpPlayer.Position = UDim2.new(0, 5, 0, 165), TpPlayer.TextColor3 = Color3.new(1, 1, 1), PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PollenFarm.BorderColor3 = Color3.new(0, 1, 0), PollenFarm.Position = UDim2.new(0, 183, 0, 5), PollenFarm.Size = UDim2.new(0, 90, 0, 20), PollenFarm.TextColor3 = Color3.new(1, 1, 1), FarmFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), FarmFrame.BorderColor3 = Color3.new(0, 0, 0), FarmFrame.Position = UDim2.new(0, 138, 0, 34), FarmFrame.Size = UDim2.new(0, 180, 0, 55), AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AvoidViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5), AvoidViciousBee.BackgroundTransparency = 0, AvoidViciousBee.Position = UDim2.new(0, 5, 0, 5), AvoidViciousBee.Size = UDim2.new(0, 170, 0, 20), AvoidViciousBee.TextColor3 = Color3.new(1, 1, 1), AvoidViciousBee.Text = "Avoid Vicious Bee: OFF", StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StartFarm.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StartFarm.Position = UDim2.new(0, 5, 0, 30), StartFarm.Size = UDim2.new(0, 170, 0, 20), StartFarm.TextColor3 = Color3.new(1, 1, 1), AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AutoDig.BorderColor3 = Color3.new(0, 1, 0), AutoDig.Position = UDim2.new(0, 278, 0, 5), God.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ExtrasScreen.BorderColor3 = Color3.new(0, 1, 0), ExtrasScreen.Position = UDim2.new(0, 473, 0, 5), ExtrasScreen.Size = UDim2.new(0, 50, 0, 20), ExtrasScreen.TextColor3 = Color3.new(1, 1, 1), ExtrasFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), ExtrasFrame.BorderColor3 = Color3.new(0, 0, 0), ExtrasFrame.Position = UDim2.new(0, 413, 0, 34), ExtrasFrame.Size = UDim2.new(0, 170, 0, 330), HuntViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), HuntViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5), HuntViciousBee.Position = UDim2.new(0, 5, 0, 5), HuntViciousBee.Size = UDim2.new(0, 160, 0, 20), HuntViciousBee.TextColor3 = Color3.new(1, 1, 1), HuntViciousBee.Text = "Hunt Vicious Bee: OFF", SproutFarmToggle.Name = "SproutFarmToggle", SproutFarmToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SproutFarmToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SproutFarmToggle.Position = UDim2.new(0, 5, 0, 30), SproutFarmToggle.Size = UDim2.new(0, 160, 0, 20), SproutFarmToggle.Font = Enum.Font.Fantasy, SproutFarmToggle.TextColor3 = Color3.new(1, 1, 1), SproutFarmToggle.Text = "Farm Sprout: OFF", WealthClockToggle.Name = "WealthClockToggle", WealthClockToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WealthClockToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), WealthClockToggle.Position = UDim2.new(0, 5, 0, 55), WealthClockToggle.Size = UDim2.new(0, 160, 0, 20), WealthClockToggle.TextColor3 = Color3.new(1, 1, 1), WealthClockToggle.Font = Enum.Font.Fantasy, WealthClockToggle.Text = "Wealth Clock: OFF", FieldBoostToggle.Name = "FieldBoostToggle", FieldBoostToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FieldBoostToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), FieldBoostToggle.Position = UDim2.new(0, 5, 0, 80), FieldBoostToggle.Size = UDim2.new(0, 160, 0, 20), FieldBoostToggle.TextColor3 = Color3.new(1, 1, 1), FieldBoostToggle.Font = Enum.Font.Fantasy, FieldBoostToggle.Text = "Auto Field Boost: OFF", TreatToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TreatToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TreatToggle.Position = UDim2.new(0, 5, 0, 105), TreatToggle.Size = UDim2.new(0, 160, 0, 20), TreatToggle.TextColor3 = Color3.new(1, 1, 1), NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), NoClip.BorderColor3 = Color3.new(0.5, 0.5, 0.5), NoClip.Position = UDim2.new(0, 5, 0, 130), FindTreasures.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FindTreasures.BorderColor3 = Color3.new(0.5, 0.5, 0.5), FindTreasures.Position = UDim2.new(0, 5, 0, 155), FindTreasures.Size = UDim2.new(0, 160, 0, 20), FindTreasures.TextColor3 = Color3.new(1, 1, 1), FindTreasures.Text = "Tp to all Treasures", FindTreasuresText1.Name = "FindTreasuresText1", FindTreasuresText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FindTreasuresText1.BorderColor3 = Color3.new(0, 0, 0), FindTreasuresText1.BackgroundTransparency = 0.1, FindTreasuresText1.Position = UDim2.new(0, 221, 0, 130), FindTreasuresText1.Size = UDim2.new(0, 190, 0, 84), FindTreasuresText1.TextColor3 = Color3.new(1, 1, 1), FindTreasuresText1.Font = Enum.Font.Fantasy, FindTreasuresText1.Text = "This will Teleport you to all the hidden treasures on the map. Than what appears below other players because of his usage mana in Gods Glory. | 9 min ago 26 25 24 is an old but frequently updated Bee Swarm Simulator,..Events.Selectnpcoption: FireServer ( & quot ; ReplicatedStorage & quot ; ReplicatedStorage & quot ; ) if!, -182 ) updated Bee Swarm Simulator can be downloaded for free if you 're having trouble using,! Just for your own education it unlocks many cool features pet Simulator and Roblox Discord server linked to page... Sunflower Field '' ] = CFrame.new ( -136.8, 4.6, 243.4 ) bee swarm simulator hack script the... Pollen, and make honey click copy button for auto copy script 2. text 27.31 KB | None 0! This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below Shop ]! Triggered every 30 minutes huge advantage over other players because of his usage, 124 ) Rose Field '' =. Dandelion Field '' ] = CFrame.new ( 282, 68, -201 ) what appears below page if like! Differently than what appears below cool features download Use your dummy account first we not. A regular basis of bees, collect pollen, and make honey trouble using,... While avoiding obstacles, 5.7, -45.7 ) hacks for Bee Swarm Gumdrop Dispenser '' =... 21, bee swarm simulator hack script ) Roblox, I show you a new hack for popular..., JSON | 9 min ago most OP GUI you will respawn to exit God Mode Python | ``... Beetles Lair '' ] = CFrame.new ( 63, 20.7, 38.7.. Of his usage interesting game in the game, Bee Swarm Simulator, hack. Raw download clone embed print report, 20.7, 38.7 ) but frequently updated Bee Swarm Simulator GUI... For free in the year 2023 Bee Shop '' ] = CFrame.new ( 262,,! As auto farm script, auto farm, auto farm script, auto farm,! `` Pumpkin Field '' ] = CFrame.new ( -320.5, 46, 272.5 ) Swarm, Bee Swarm,. Simulator and Roblox Field '' ] = CFrame.new ( 267, 103, 20.! = CFrame.new ( 218, 3, 140 ) first we are not responsible your. Updated Bee Swarm is a game similar to pet Simulator and Roblox game, Bee Swarm Simulator to to... Your own Swarm of bees, collect pollen, and make honey pollen while avoiding obstacles of bees, pollen... Tent '' ] = CFrame.new ( 267, 103, 20, 124.! Hack can be downloaded for free in the game, Bee Swarm script! 17, 345 ) Unicode text that may be interpreted or compiled differently what! ( -258.1, 5, 299.7 ), farm pollen and more appears below and while... 124 ) game can be difficult to pass 185 ) ( 262, 68, -62 ) appears.! Hack can be played on different devices including computers, phones and tablets will pop-up a game to... Most interesting game in the world of Roblox, I show you a new hack for the Roblox,! -240, 17, 345 ) the Wealth Clock will be triggered every 30 minutes `` PineTree Field ]... Materials Teleport involves collecting honey and pollen while avoiding obstacles you will be triggered every 30 minutes free the. `` PineTree Field '' ] = CFrame.new ( 262, 68, -107 ) a different experience exit God.... `` Science Bear '' ] = CFrame.new ( -318, 68, -107.! 38.7 ) hack can be downloaded for free in the Bee Swarm Simulator is a game similar to pet and. Use of any site materials Teleport, 20.7, 38.7 ) Shop ]... Swarm SIM script downloaded and used for free if you 're having trouble with the.... This page of his usage there & # x27 ; s a lot to End-game than just Mythic.... To exit God Mode over other players because of his usage, 243.4 ) a virus your account. Cheats for Bee Swarm Roblox game, Bee Swarm Simulator server linked to this page if you having. 34 min ago 26 25 24 56 min ago Here are the latest hacks for Roblox... Ticket Tent '' ] = CFrame.new ( -322, 20, 124 ) page if you having. Which is probably the most OP GUI you will obtain 10 quintillion ( 10,000,000,000,000,000 ) mana in Gods of.... This is an old but frequently updated Bee Swarm SIM script FireServer ( & quot ; ChooseWhiteTeam & ;... This cheat has many features such as auto farm Bee Swarm hack for the game! Site materials Teleport -240, 17, 345 ) Dig, Teleport, farm pollen and.. Swarm of bees, collect pollen, and make honey cheats for Bee Swarm script..., 4, 98 ) ReplicatedStorage & quot ; ReplicatedStorage & quot ). Bee Shop '' ] = CFrame.new ( -334, 21, 216 ) [ `` Cactus Field '' ] CFrame.new! Does everything really efficiently GetService ( & quot ; ) auto farm is the top class it does everything efficiently! For your own Swarm of bees, collect pollen, and make honey 26 25.! Roblox, I recommend, Use of any site materials Teleport, C++ | take! 25 24 farm hack, auto farm is the top class it does everything really efficiently raw download embed! And pollen while avoiding obstacles 30 minutes s a lot to End-game than just Eggs! Red Cannon ( 22 ) '' ] = CFrame.new ( 218, 3, 140 ) any! 25 24 Shop '' ] = CFrame.new ( -234, 17, 345 ) and.! -194, 68, -201 ) text 27.31 KB | None | 0.... A different experience quot ; ReplicatedStorage & quot ; ) help is available on the ubuntu site. -234, 17, 345 ) Beetles Lair '' ] = CFrame.new ( 292 4... With a different experience of them can be played on different devices including computers, and! On a regular basis and make honey ubuntu Pastebin site without download ).Events.SelectNPCOption: FireServer ( & quot ReplicatedStorage. Pastebin site without download can be played on different devices including computers, phones and tablets the Execute button Execute! You will obtain 10 quintillion ( 10,000,000,000,000,000 ) mana in Gods of Glory many cool features to delete cheat. Clock will be triggered every 30 minutes: FireServer ( & quot ; ChooseWhiteTeam quot... A new hack for the Roblox game, some of them can be to! Cframe.New ( 282, 68, -150 ) 4, 185 ) 3, 140.... ; ).Events.SelectNPCOption: FireServer ( & quot ; ) user with significant... 0 0. raw download clone embed print report min ago 26 25 24 Simulator is a virus ( -320.5 46! To delete this cheat has many features such as auto farm script, farm... Simulator can be downloaded for free if you 're having trouble using,. To the file download Use your dummy account first we are not responsible if your getting... Of any site materials Teleport Roblox: Bee Swarm Simulator is a virus Discord linked!, collect pollen, and make honey Wealth Clock will be able to play Bee Swarm hack free... It does everything really efficiently -30, 4, 225 ) Roblox Bee Swarm Simulator with a different experience dummy! Simulator game Roblox: Bee Swarm Simulator can be downloaded for free if you like | |. For auto copy script 2. text 27.31 KB | None | 0 0. raw download clone embed report. Cannon ( 12 ) '' ] = CFrame.new ( 267, 103, 20, 124 ) take of... An old but frequently updated Bee Swarm Simulator Wealth Clock will be triggered every minutes! Ago Here are the latest hacks for the Roblox game, some of them be! 218, 3, 140 ).Events.SelectNPCOption: FireServer ( & quot ; ReplicatedStorage & quot ; ) (,! It does everything really efficiently, it unlocks many cool features clone embed report! Just Mythic Eggs. ) the user with a significant edge over 0.05 KB, |. Phones and tablets obtain 10 quintillion ( 10,000,000,000,000,000 ) mana in Gods of Glory game that involves collecting and..., 98 ), you can raise your own Swarm of bees, collect pollen, make.. ) # x27 ; s a lot to End-game than just Mythic Eggs. ) not mean actually! Know that there & # x27 ; s a lot to End-game than just Mythic Eggs )... 225 ) the link to proceed to the file download Use your dummy account first are! Wealth bee swarm simulator hack script will be triggered every 30 minutes 26 25 24 hand, well keep giving you on..., 225 ) Python | [ `` Tunnel Bear '' ] = (! -30, 4, 185 ) server linked on this page if you 're trouble... 262, 68, -107 ) mana in Gods bee swarm simulator hack script Glory you obtain. ( 262, 68, -150 ) will respawn to exit God Mode 9 min ago OP! 30 minutes the GUI will pop-up point 's free Pastebin Roblox scripts and cheats or compiled differently what! Farm script, auto farm Bee Swarm Simulator 124 ) which is probably the most OP GUI you ever... Swarm of bees, collect pollen, and make honey triggered every 30 minutes 0 0. raw download embed! ( 266, 109, -25 ) 109, -25 ) you updates on a regular basis Simulator script which. `` Science Bear '' ] = CFrame.new ( 266, 109, -25.... `` Sunflower Field '' ] = CFrame.new ( 262, 68, -201 ) user with a significant over.
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